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Old Feb 07, 2008, 05:44 AM // 05:44   #21
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With the exception of the dryders in Abbadon's and the dwarf and mursaat bosses in Ice Caves and THK, aren't all other bosses guaranteed to spawn (with the exception of quest variations) just in different places?

Yes it is a pain when going up to Mineral springs to have half your group drop once they get their cap, but all the bosses spawn.

All bosses spawn in Hell, just two spawn away from the main group.
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Old Feb 07, 2008, 06:19 AM // 06:19   #22
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Quote:
Originally Posted by Amy Awien
[wiki]Custodian Phebus[/wiki] should always spawn in the same location, [wiki]Custodian Jenus[/wiki] shares six spawning points with 5 other bosses.

You'll celebrate random boss spawns even more when you're going after something like [wiki]Feast of Corruption[/wiki], [wiki]Practiced Stance[/wiki], [wiki]Shield of Judgment[/wiki], [wiki]Well of Power[/wiki] or [wiki]Glyph of Energy[/wiki].

Good luck, if you need help, pm me ingame.
OooOOops. You forgot [skill]flourish[/skill]
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Old Feb 07, 2008, 08:22 AM // 08:22   #23
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Quote:
Originally Posted by Tender Wolf
It's one thing to die if you're going after a boss and you know where it will be. But it's downright annoying to get killed and not even know where the boss is. All bosses should spawn in the same place like in Cantha and Elona. No more of this random spawn crap. It's uber annoying.
Half the fun in Tyria is hoping the boss will actually be there.

Sorry Tender Wolf, this sounds like more of a rant than anything else to me, and this thread will become riddled with flames and "+1"s.

Also, I pwnd U hit the nail on the head, if you don't know where a boss spawns, why not just look it up if you want to save yourself the time?

/locked.
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